Creation of 3d Character and Uv Maps
A downloadable asset pack
The creation of this character was made by making a 3d model in maya then organizing the uvs so it would easy to paint and import back
Render Front view
Render Side view
Render Back view
Uv Maps Organized to paint on photoshop
Character created during a class on Maya and used Photoshop to paint the uvs and import them back to the character
Status | Released |
Category | Assets |
Author | CriticalJuancho |
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